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- on enterFrame
- end
-
- on keyDown
- if (the key = "b") or (the key = "B") then
- set the hilite of cast "Boss 1" to 1
- puppetSound("click")
- updateStage()
- set the hilite of cast "Boss 1" to 0
- updateStage()
- puppetSprite(48, 0)
- play frame "boss"
- end if
- if (the key = "m") or (the key = "M") then
- set the hilite of cast "Back to Main 1" to 1
- puppetSound("click")
- updateStage()
- set the hilite of cast "Back to Main 1" to 0
- updateStage()
- puppetSprite(48, 0)
- go("Main")
- end if
- if (the key = "x") or (the key = "X") then
- set the hilite of cast "Exit 1" to 1
- puppetSound("click")
- updateStage()
- set the hilite of cast "Exit 1" to 0
- updateStage()
- puppetSprite(48, 0)
- play done
- end if
- end
-
- on exitFrame
- pause()
- end
-